Milkbottle Posted May 7, 2022 Posted May 7, 2022 Hello Community, I am currently coding with C# and i have a problem. I dont know how i can play an animaiton to a ped when a player comes close, so the Ped is playing an interaction Animaiton if the player comes close. I dont know how to do this and i would really appreciate it if i could get some help. Server Side [RemoteEvent("OnPlayerPressF")] public void OnPlayerPressFNPC1(Player player) { if (!Accounts.IsPlayerLoggedIn(player)) return; Vector3 npcPosition = new Vector3(-1288.5276, 301.5308, 64.92535); if (player.Position.DistanceTo(npcPosition) < 1.5f) { player.SendNotification("~g~Test"); } } Client Side mp.peds.new ( mp.game.joaat("cs_barry"), new mp.Vector3(-1288, 301, 64), -88.5, 0); mp.keys.bind(0x46, true, function() { if(mp.player.local.isTypingInTextChat) return; mp.events.callRemote('OnPlayerPressF'); })
Chelton Posted May 7, 2022 Posted May 7, 2022 Create colshape and after player will trigger your colshape play animation to ped https://wiki.gtanet.work/index.php?title=OnPlayerEnterColShape
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