0xNull Posted January 30, 2018 Share Posted January 30, 2018 Hello! How create variable for each player? For example, if player type command "tomp" - his varialable chande to 1? Not all players, only for his? My code: mp.events.addCommand('tomp', (player) =>{ if (startmp == 1){ uch = true; } }); But it code - varialabe "uch" change if any player type "tomp", but need for himself. Please, help me) Link to comment Share on other sites More sharing options...
iRandomXx Posted January 30, 2018 Share Posted January 30, 2018 Hi my friend ! I don't understand. You want a UCH boolean for each player ? Link to comment Share on other sites More sharing options...
0xNull Posted January 31, 2018 Author Share Posted January 31, 2018 6 часов назад, iRandomXx сказал: Hi my friend ! I don't understand. You want a UCH boolean for each player ? It seems that I have already solved this problem, but this is not very accurate. Here's how: mp.events.addCommand('tomp', (player)=>{ if (startmp == 1){ player.uch = 1; } }); Link to comment Share on other sites More sharing options...
iRandomXx Posted January 31, 2018 Share Posted January 31, 2018 14 hours ago, 0xNull said: It seems that I have already solved this problem, but this is not very accurate. Here's how: mp.events.addCommand('tomp', (player)=>{ if (startmp == 1){ player.uch = 1; } }); This is accurate if do well what you want to do. mp.events.addCommand("tomp", (player) => { if(startmp == 1) player.uhc = 1; // What is startmp variable ? } Just remove brackets when you just use one function in a IF / ELSE, it's more beautiful looked ! No ? Link to comment Share on other sites More sharing options...
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