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Getting "Object reference not set to an instance of an object." error on event call.


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Hey, I'm trying to add a custom event but getting "Object reference not set to an instance of an object" error instead. 

Exception details:


System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
 ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at void RageInternal.Events+EventPusher.PushOne(object obj)
   at void RageInternal.Events+EventPusher.Push(params object[] args)
   at void RageInternal.Events.CallLocal(string eventName, params object[] args)
   at void RAGE.Events.CallLocal(string eventName, params object[] args)
   at void ExampleResource.Main.TriggerHelloWorld(Player sender) in TestScript.cs:line 86
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor, bool wrapExceptions)
   at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
   at bool GTANetworkInternals.CommandParser.Parse(Player sender, string cmdRaw, string ourcmd, string[] args)


        public void OnResourceStart()
            Events.Add("sendhelloworld", SendHelloWorld);

        private void SendHelloWorld(object[] args)
            NAPI.Util.ConsoleOutput("Hello world.");

        public void TriggerHelloWorld(Player sender)
            Events.CallLocal("sendhelloworld", sender);
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 public void TriggerHelloWorld(Player sender)
8 hours ago, hash_ said:

which is line 86?


I simplified that way so people can focus on error rather than code. I'm trying to understand why I'm getting that error.

5 hours ago, Xabi said:

Why would you call a serverside event like that when you can just call SendHelloWorld(sender)?

Edited by Asokanta
remove unnecessary lines
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