0xNull 0 Posted March 26, 2018 (edited) How can I check the ID of the checkpoint? For example, when a player enters the checkpoint, you need to check the checkpoint ID somehow. How to do it? Edited March 26, 2018 by 0xNull Share this post Link to post Share on other sites
Crash 0 Posted March 27, 2018 Hey! let a = mp.checkpoints.new(...); mp.events.add("playerEnterCheckpoint", (player, checkpoint) => { if (checkpoint == a) // To what you want. }); Share this post Link to post Share on other sites
0xNull 0 Posted March 27, 2018 3 часа назад, Crash сказал: Hey! let a = mp.checkpoints.new(...); mp.events.add("playerEnterCheckpoint", (player, checkpoint) => { if (checkpoint == a) // To what you want. }); Thank you! Share this post Link to post Share on other sites