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Posted (edited)

Hello,

Is it possible to use C# as a server side and javascript as a client side? Where should I put the C# files in order for the server to recognize them?

Right now I got javascript server/client working... but I cant manage to get C# working... even as simple script as "Hello world"  console output when server starts.

Tried this => https://wiki.gtanet.work/index.php?title=Setting_Up_a_Development_Environment_using_Visual_Studio_Code

But it seems like it wont load the packages.

I also get this error while startup

WARNING: bridge.dll not initialized, in order to use the C#-API, make sure 'bridge/runtime/coreclr.dll' is accessible.
INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file

Any ideas?

Edited by VonHornmeister
If some admin could move this post under "Server" subtopic, it would be great.
  • 7 months later...
  • 1 year later...
Posted
Hi modules is added on the machine and no other gamemod appears and modules go
Hi modules is added on the machine and no other gamemod appears and modules go
  • 3 months later...
Posted

i have problem please help....

 

 C# API not initialized, in order to use the C#-API, make sure 'dotnet/runtime/coreclr.dll' is accessible.
INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file

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