VonHornmeister Posted April 3, 2018 Posted April 3, 2018 (edited) Hello, Is it possible to use C# as a server side and javascript as a client side? Where should I put the C# files in order for the server to recognize them? Right now I got javascript server/client working... but I cant manage to get C# working... even as simple script as "Hello world" console output when server starts. Tried this => https://wiki.gtanet.work/index.php?title=Setting_Up_a_Development_Environment_using_Visual_Studio_Code But it seems like it wont load the packages. I also get this error while startup WARNING: bridge.dll not initialized, in order to use the C#-API, make sure 'bridge/runtime/coreclr.dll' is accessible. INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file Any ideas? Edited April 3, 2018 by VonHornmeister If some admin could move this post under "Server" subtopic, it would be great.
Xabi Posted April 3, 2018 Posted April 3, 2018 Seems that you didn't download the bridge plugin, you can get it from this link: https://cdn.gtanet.work/bridge-package.zip 3
Doroftei Posted April 28, 2020 Posted April 28, 2020 Hi modules is added on the machine and no other gamemod appears and modules go Hi modules is added on the machine and no other gamemod appears and modules go
erfanloving Posted August 10, 2020 Posted August 10, 2020 i have problem please help.... C# API not initialized, in order to use the C#-API, make sure 'dotnet/runtime/coreclr.dll' is accessible. INFO: this warning can be disabled by adding '"csharp" : disabled' in the conf.json file
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