Elliot

tdm Partyserver Team Deathmatch

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well styled and done gamemode, keep up, ur going in right direction. reminds me the sa-mp's official party server SFTDM years ago. it's a pitty there are no players(at the moment) interested to play this

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12 hours ago, n0minal said:

It's sad sometimes there's no enough players to take out a turf, make it less like 2 instead of 4 Elliot...

done in next update =D

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13 hours ago, n0minal said:

Next update when?

Jump on the discord, the last update was yesterday, he's been posting them there.

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13 hours ago, n0minal said:

Next update when?

o ye i didnt really post them on here but these are the ones since this post :^)

 

Spoiler

```Ambulances now give 100 hp
Added marks for each teams spawn point
Added a few more admin commands
Added some anti ban-evasion methods & logging
Updated & Changed whats displayed on /stats
Added player achievements (/achievements ingame to view them) They're dynamic so more will be added
Fixed some outdated turf related messages & spelling
Added the ability to attach vehicles to your maverick (2 key to attach/detatch)
Fixed some achievements being given more than once (also wiped them)
Added hair styles to the random team appearance chart
/getcar vehicles now spawn with random metallic paintjobs
Added a vehicle modshop (Just adds random mods to your vehicle each time)\
Added health labels above players that you inflict damage on
Added a money reward for getting a 5+ killstreak
Fixed some menus not hiding properly..
Removed a bunch of special vehicles from /getcar
Added 15 seconds of spawn invunrability 
Removed the assault rifle from the SWAT class & replaced it with a SMG
Added an assault rifle for the farmers
Vehicles now respawn with their correct rotation after destruction
Time of day will now no longer change so violently
Fixed black fadeout on death..
Disabled text selection on the playerlist & feedbox
Players will no longer collide with other players when connecting & selecting a team
Added /hitsound toggle to hear a beep when you hit a player with a bullet
Added top 5 richest players and top 5 vehicle killers to F3 stats menu 
Blips are now clientside (they will be a lot more smooth)
Fixed some bugs with vehicle attaching
Fixed clan kills & deaths saving and updating
Clan deaths are only added when a player is killed by another player (suicide isnt counted)
Removed deluxo from /getcar
Changed turf trigger from 4 to 2 attackers
Players vehicle kills will now update in real time on /stats
Added some more stats framework for the website..
Added a player info box when you're spectating someone (kills, ping ect)
Changed in-game leaderboard style (now matches web one)
Fixed player being able to view /clan stats if they're not in a clan
Added clan levels (200, 400, 800 ect) kills for a level - Levels have no reward yet
Slightly edited turf detection to increse accuracy 
Added logging for the amount of pickups you've collected
Fixed player killstreaks not updating/saving
Tweaked weather (You're now more likely to get clear/extra sunny than rain)
SWAT related vehicles now no longer spawn with visiable mods / bright colors
Replaced pilots sanchezs with oppressors
Fixed SWAT torso clipping
Capture zones now display the team that currently holds control of them
Capture zone blip colors will change depending on the team that controls them
Turf wars will now trigger if >= 3 players are on it reguardless of team (team with most kills in 2 minutes will win it) - experimental
Fixed some broken class strings
Added team perks on login screen (also pilots get 1.5x money per kill)
Added a wasted sound effect..
Added SWAT helmets 
Restricted /clan delete to leaders only
Added /clan edit - Can edit both tag and name if you're the clan leader
Fixed duel deaths not being recorded correctly
Added 5 more hidden pickup locations
Added two more achievements 
Server logs the amount of times each team is played
Added logging for playercount (web graph)
Fixed an issue causing players not to be able to register new accounts
Remade all the turfs (now 67 perfectly aligned turfs)
Added F2 forum browser
Added /bounty [id] [amount] - You can put bounties on other players & the person who kills them will be rewarded the amount and obtain the bounty on them
Added logging for bounties collected
Server now logs weekly data for kills,deaths,killstreak & vehicle kills
SWAT now spawn with a combat pistol 
Airdrop object now spawns with health/armor pickups
Fixed swat weapon ammo not being given on respawn
Removed hydra untill better nerfs are worked out
Fixed clans not giving tag when you're invited
Added /givegunall for admins
Fixed bounty being given if you kill yourself
/getcar now spawns the  vehicle with the same rotation as the player
Some changes to death pickups 
Doubled server stream distance
Added restricted airspace above each team spawn (Hydra/valkyrie pilots will lose HP while in these areas)
Restricted the valkyrie
Added a few more boring admin commands
Added a lot more logging for player & server stats

 

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12 hours ago, Elliot said:

o ye i didnt really post them on here but these are the ones since this post :^)

 

  Reveal hidden contents

```Ambulances now give 100 hp
Added marks for each teams spawn point
Added a few more admin commands
Added some anti ban-evasion methods & logging
Updated & Changed whats displayed on /stats
Added player achievements (/achievements ingame to view them) They're dynamic so more will be added
Fixed some outdated turf related messages & spelling
Added the ability to attach vehicles to your maverick (2 key to attach/detatch)
Fixed some achievements being given more than once (also wiped them)
Added hair styles to the random team appearance chart
/getcar vehicles now spawn with random metallic paintjobs
Added a vehicle modshop (Just adds random mods to your vehicle each time)\
Added health labels above players that you inflict damage on
Added a money reward for getting a 5+ killstreak
Fixed some menus not hiding properly..
Removed a bunch of special vehicles from /getcar
Added 15 seconds of spawn invunrability 
Removed the assault rifle from the SWAT class & replaced it with a SMG
Added an assault rifle for the farmers
Vehicles now respawn with their correct rotation after destruction
Time of day will now no longer change so violently
Fixed black fadeout on death..
Disabled text selection on the playerlist & feedbox
Players will no longer collide with other players when connecting & selecting a team
Added /hitsound toggle to hear a beep when you hit a player with a bullet
Added top 5 richest players and top 5 vehicle killers to F3 stats menu 
Blips are now clientside (they will be a lot more smooth)
Fixed some bugs with vehicle attaching
Fixed clan kills & deaths saving and updating
Clan deaths are only added when a player is killed by another player (suicide isnt counted)
Removed deluxo from /getcar
Changed turf trigger from 4 to 2 attackers
Players vehicle kills will now update in real time on /stats
Added some more stats framework for the website..
Added a player info box when you're spectating someone (kills, ping ect)
Changed in-game leaderboard style (now matches web one)
Fixed player being able to view /clan stats if they're not in a clan
Added clan levels (200, 400, 800 ect) kills for a level - Levels have no reward yet
Slightly edited turf detection to increse accuracy 
Added logging for the amount of pickups you've collected
Fixed player killstreaks not updating/saving
Tweaked weather (You're now more likely to get clear/extra sunny than rain)
SWAT related vehicles now no longer spawn with visiable mods / bright colors
Replaced pilots sanchezs with oppressors
Fixed SWAT torso clipping
Capture zones now display the team that currently holds control of them
Capture zone blip colors will change depending on the team that controls them
Turf wars will now trigger if >= 3 players are on it reguardless of team (team with most kills in 2 minutes will win it) - experimental
Fixed some broken class strings
Added team perks on login screen (also pilots get 1.5x money per kill)
Added a wasted sound effect..
Added SWAT helmets 
Restricted /clan delete to leaders only
Added /clan edit - Can edit both tag and name if you're the clan leader
Fixed duel deaths not being recorded correctly
Added 5 more hidden pickup locations
Added two more achievements 
Server logs the amount of times each team is played
Added logging for playercount (web graph)
Fixed an issue causing players not to be able to register new accounts
Remade all the turfs (now 67 perfectly aligned turfs)
Added F2 forum browser
Added /bounty [id] [amount] - You can put bounties on other players & the person who kills them will be rewarded the amount and obtain the bounty on them
Added logging for bounties collected
Server now logs weekly data for kills,deaths,killstreak & vehicle kills
SWAT now spawn with a combat pistol 
Airdrop object now spawns with health/armor pickups
Fixed swat weapon ammo not being given on respawn
Removed hydra untill better nerfs are worked out
Fixed clans not giving tag when you're invited
Added /givegunall for admins
Fixed bounty being given if you kill yourself
/getcar now spawns the  vehicle with the same rotation as the player
Some changes to death pickups 
Doubled server stream distance
Added restricted airspace above each team spawn (Hydra/valkyrie pilots will lose HP while in these areas)
Restricted the valkyrie
Added a few more boring admin commands
Added a lot more logging for player & server stats

 

Looking great man!

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On 4/29/2018 at 8:21 AM, Joshua said:

Looking great man!

Thank you

 

1st of may update:

Spoiler

Added /hitman (view all current bounties)
Fixed clan deaths not being logged correctly
Players can no longer collect bounty from their own team 
Added clan chat '#'
Fixed rotation on vehicles respawning after death
Improved vehicle kill detection, kills on mounted guns ect will now count to your total vehicle kills
Player bounties will now be displayed above their nametags
Added the 5th team (nang)
Changed the scoreboard back to the tilde key(`)
Refined the spawn protection zones
Pilot vehicles wont despawn when exiting the plane
Added more information to the website player stats
Global messages when turfs are won/lost
You can now change your clientside weather by pressing F4
Cleaned up and removed a lot of unused client files (less files to download now..)
Changed the ammunation menu, added more weapons & changed the layout
Added full health, armor and heavy armor to the ammunations - Heavy armor is 200% armor & gives you a green vest
Removed /getcar
Added 'Spawn a vehicle' to the F4 menu (This only allows land vehicles)
Added a dark theme to /stats /clan stats & login
Turfs are now destroyed when you disconnect/reconnect to avoid them doubling up
SWAT team now has a new outfit

 

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13 minutes ago, jc_castillo said:

a bug or something when i shooted:

E14.png

oops, fixed 

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