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LeozinH1

Get ID of all players in Client side

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you need the Player::remoteId property

mp.events.add('render', () => {
	mp.players.forEachInStreamRange(player => {
      	const position = player.position;
    	mp.game.graphics.drawText(`${player.name} [${player.remoteId}]`, [position.x, position.y, position.z], { font: 4, color: [255, 255, 255, 255], scale: [0.5, 0.5], outline: true })  
    });
});

 

Edited by kemperrr
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1 hour ago, kemperrr said:

you need the Player::remoteId property

mp.events.add('render', () => {
	mp.players.forEachInStreamRange(player => {
      	const position = player.position;
    	mp.game.graphics.drawText(`${player.name} [${player.remoteId}]`, [position.x, position.y, position.z], { font: 4, color: [255, 255, 255, 255], scale: [0.5, 0.5], outline: true })  
    });
});

 

Thank you very much, my friend, I needed this a lot!

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