Sign in to follow this  

Music, that all players hear in a certain radius

Recommended Posts


You can create a server-side method that polls all players in a loop near location X. Then you can call a client event for the appropriate players.

Use on Client side.

Also you can use: for this.


Edited by Ryson

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.