Faui Posted July 28, 2018 Posted July 28, 2018 Hello Can someone help me with following exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at NetHandle GTANetworkAPI.Entity.op_Implicit(Entity c) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Elements\Entity.cs:line 18 at void WiredPlayers.parking.Parking.ParkCommand(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\parking\Parking.cs:line 159 --- End of inner exception stack trace --- at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor) at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments) I debugged allready and cant find the issue... Code to find here: https://github.com/xabier1989/WiredPlayers-RP/blob/master/bridge/resources/WiredPlayers/parking/Parking.cs Thanks alot
Visualiz3D Posted July 30, 2018 Posted July 30, 2018 In the following line: else if (NAPI.Data.GetEntityData(NAPI.Player.GetPlayerVehicle(player), EntityData.VEHICLE_FACTION) != Constants.FACTION_NONE) Something seems to be null (nothing). It might be NAPI, Data or Player. I'm not sure about it, but are you able to debug a RageMP server and to use breakpoints in Visual Studio? Didn't try it yet. If yes, check this out: https://msdn.microsoft.com/en-us/library/5557y8b4.aspx This "tutorial" is for Visual Studio 2015, but it works exactly the same with 2017. Just hover the mouse on "NAPI" or over "Player" to see the current value of it. If something in the line 159 is null, you know where the exception comes from.
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