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Posted (edited)

1 year later, same question -- How do I make a rpf file suitable for the RAGEMP without crashing, is there any tutorial of it? I've got some dlc.rpf files that are like 10mbs when they are in .rar when u export it they are around 500mbs or more which makes sence when u open it through the OPEN IV u can see only for example in this case 2 files, blah blah all in all how they make it without crashing. Also another question based on that is any chance u can change PED MODELS through the user_resources? // still cant find youtube tutorial that shows the same, lol...

Edited by milleram021
  • 2 months later...
Posted (edited)

Depending on what you are packing into dlc their structure and config files may look differently. You should do your own research on single player(SP) mods that are packed into dlc.rpf as RAGE MP uses exactly the same concept, just a bit different import method. Mods that work and are up to date to the latest version of GTA SP game and that are packed into dlc.rpf should work on RAGE MP plug n play.

Yes you can alter Ped models or any models that are not already modded by the server. You can't target content that server has modded already as server mods always have priority.

user_resources feature has to be enabled by the server operators manually, or else your mods won't work.

Keep in mind to always check with your server staff if mods you want to use are allowed for that server, just so you're in the safe.

Edited by Kopra

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