Robert_Easter Posted July 24 Posted July 24 (edited) So as recommended I always work on server side for vehicle engines and it's ok. But the problem is that, when in movement, I suddenly want to turn off the engine, the engine turns off successfully, the car stops, but it slightly shakes. Like really slightly, it's not a big deal but still if someones know how to correct that shaking it will be cool. Logically I'm waiting a client side solution(stop an animation ? default animation stop for default engine behavior doesn't help.), but I will provide my server side code anyway. mp.events.addCommand("en", (player) => { let vehicle = player.vehicle; if (vehicle) { let engineState = vehicle.engine; vehicle.engine = !engineState; if (vehicle.engine) { player.outputChatBox("ON Man"); } else { player.outputChatBox("It's off dude"); } } else { return } }); Edited July 24 by Robert_Easter
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