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Stream replace texture (dlc.rpf)


xanderwp
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Hello. I have some problem when trying to stream custom texture for replace default. How test variant i take this resource https://ru.gta5-mods.com/maps/bahama-mamas-fivem and trying to stream on rage server

This is dlc rpf tree http://prntscr.com/kyl7dm

content.xml

<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
    <disabledFiles />
    <includedXmlFiles />
    <includedDataFiles />
    <dataFiles>
        <Item>
            <filename>dlc_CustomMaps:/%PLATFORM%/levels/gta5/_citye/maps/custom_maps.rpf</filename>
            <fileType>RPF_FILE</fileType>
            <locked value="true"/>
            <disabled value="true"/>
            <persistent value="true"/>
            <overlay value="false"/>
        </Item>
    </dataFiles>
    <contentChangeSets>
        <Item>
            <changeSetName>CCS_CUSTOM_MAPS_STREAMING_MAP</changeSetName>
            <filesToEnable>
                <Item>dlc_CustomMaps:/%PLATFORM%/levels/gta5/_citye/maps/custom_maps.rpf</Item>
            </filesToEnable>
            <executionConditions>
                <activeChangesetConditions>
                </activeChangesetConditions>
                <genericConditions>$level=MO_JIM_L11</genericConditions>
            </executionConditions>
        </Item>
    </contentChangeSets>
    <patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>

and setup2.xml

<?xml version="1.0" encoding="UTF-8"?>
<SSetupData>
	<deviceName>dlc_CustomMaps</deviceName>
	<datFile>content.xml</datFile>
	<timeStamp />
	<nameHash>custom_maps</nameHash>
	<contentChangeSets />
	<contentChangeSetGroups>
		<Item>
			<NameHash>GROUP_UPDATE_STREAMING</NameHash>
			<ContentChangeSets>
				<Item>CCS_CUSTOM_MAPS_STREAMING_MAP</Item>
			</ContentChangeSets>
		</Item>
	</contentChangeSetGroups>
	<startupScript />
	<scriptCallstackSize value="0" />
	<type>EXTRACONTENT_LEVEL_PACK</type>
	<order value="40" />
	<minorOrder value="0" />
	<isLevelPack value="true" />
	<dependencyPackHash />
	<requiredVersion />
	<subPackCount value="0" />
</SSetupData>

How result - http://prntscr.com/kyl8xh Not texture, but the passage opened, and new doors from ymap includes too. What i do wrong? I hope that somebody can help me with this question.

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