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Road/World Textures Disappear After ~1.5 Hours → Fall Under Map; Teleporting Back Causes Freeze/Crash


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Posted

Hi, I’d like to report a recurring issue I’m getting in Wrench MP.

After around 1.51.5 hours of playing, the road textures and parts of the environment suddenly stop rendering (they become invisible / missing). Once this happens, my car and/or character falls through the world under the map.

If an admin or another player teleports me back to the surface, the game often freezes or crashes shortly after (sometimes immediately). From that point the session becomes unplayable.

What I tried (no change):

  • Set graphics to low settings

  • Changed Windows paging file / virtual memory settings

  • General “performance tweaks” (didn’t help)

System specs:

  • GPU: RTX 4070 Ti SUPER

  • CPU: Ryzen 5 5600

  • RAM: 32 GB

Is this a known bug (streaming/memory leak/texture loading issue)? And is there any ETA or upcoming patch planned to fix it? If you need logs, tell me what files to provide and where to find them.

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