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I've been working on this for a while now and it's finally getting to a point where I want to start putting it out there.

World War 3 Roleplay is a serious, text-based military RP server built on Rage MP. If you ever played WW3RP on Garry's Mod back in the LemonPunch days, this is that concept brought into GTA 5 - two opposing factions in an active warzone, heavy on the RP, but with real TDM and combat elements baked in. Think of it as the text-based seriousness you'd get on GTA World, but with territorial warfare and actual gunfights that matter.

Two factions. One war.

San Andreas has been evacuated. What was once a Pacific island of civilians is now the first point of invasion - the Coalition, a military alliance spearheaded by Russia and China along with various allied nations, has launched an assault on US soil and San Andreas is where they're making their push. The Globalist faction is essentially NATO - a western multinational defense force made up of the US, UK, and allied countries, dug in and defending the island. The island is abandoned, the infrastructure is crumbling, and the only people left are soldiers. This is the frontline.

Both sides have full rank structures from Enlisted through NCO to Commanding Officers, with divisions like Special Forces, Medical, Engineering, Military Police and more - each with their own chain of command, radio channels, and operational orders.

What's in the server right now:

- Full faction and division system - ranks, promotions, permissions, leaders, orders, and AWOL tracking all handled in-game

- Squad system for organizing fireteams during operations

- Inventory system with weight management, weapon attachments, ammo loading, and crafting

- Faction-driven requisitions economy - command allocates resources to divisions and merchants, managing supply lines

- Merchant NPCs tied to faction economies with buying, selling, and stock limits

- Capturable areas - territory control that factions fight over and hold

- CK timers, NLR zones, and incapacitation - death carries real consequences

- Multi-language RP - your character only understands and overhears languages they actually know

- Radio networks across faction, division, squad, and custom frequencies

- Recognition system - you don't know someone's name until you've actually met them in RP (faction memebers excluded)

- Full admin and logging backend to keep things running properly

The server is going to start small. Right now I'm focusing on a concentrated area of the map so the RP stays dense and the player interactions actually happen instead of everyone being spread across the whole island doing nothing. As the playerbase grows and the server develops further, the map will expand - more territory, more objectives, more ground to fight over.

If serious military RP is your thing or you've been wanting something that isn't just another cops and robbers server, come check it out. Looking for people who want to get in early, help test, and have a say in how things shape up before launch.

Join the Discord for updates and early access: https://discord.gg/r2RYdkFSTH

The server is up and available to join, but it's still in development. We have not even entered ALPHA phase yet. Although, you can still join, create an account, and create characters.
IP: 179.61.132.144

Edited by hesoyam

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