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NOT RP | WorldX β€” Cops 'n' Robbers, Turfs, Drugs, Groups, Civilians, Missions and More | Early Access Release


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Posted (edited)

Are you tired of Roleplay? Looking for something faster, more direct, and actually skill-based?

WorldX β€” Cops 'n' Robbers might be exactly what you're looking for.


πŸŒ† What is WorldX?

WorldX is a custom-built CnR server on RAGE:MP β€” inspired by classic communities like CIT (MTA), but rebuilt from scratch with modern systems and a focus on pure action.

This is not roleplay. No slow pacing. No forced rules. You spawn, pick your side, and start playing immediately.

It's a hybrid gamemode combining fast-paced Cops vs Criminals combat, a full wanted & jail system, civilian jobs, and competitive robbery mechanics β€” all connected into one seamless gameplay loop.


βš™οΈ Features

πŸ”« Combat β€” Police vs Criminal gameplay, wanted points system, balanced weapon damage, full vehicle combat support

πŸ’Ό Jobs β€” Police, Criminal, Paramedic & Civilian roles with progression, levels and rewards (F5 panel)

πŸš— Vehicles β€” Owned & free vehicles, persistent damage, fuel system, full control panel (F2)

🏦 Robberies β€” Store robberies, armed robberies (timed, high risk / high reward)

πŸ–₯️ HUD & UI β€” Custom HUD, kill feed, custom chat, live player nametags

πŸ›‘οΈ Admin β€” Staff panel, spectate mode, anti-cheat, jail system

🌍 World β€” ATMs + hacking, teleport system, multiple interconnected gameplay loops


πŸ”œ Coming soonΒ Drug economy Β· Crafting & market Β· New civilian jobs

Edited by TrickSplit
release
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Posted

WorldX β€” Development Preview

Hey everyone,

I’ve just recorded a small preview showing the current progress of WorldX β€” Cops & Robbers.

In the video you can see the login/register system and the character creator, where you can already customize your character and see changes live.

The server is still in development, but things are moving forward and more features will be added soon.

I’ll keep posting updates so you can follow the progress.

Let me know what you think πŸ‘

Β 

Posted (edited)

ThursdayΒ 26th March 2026

  • Added Farmer job system (planting, growing and harvesting crops).
  • Added Farmer job zones and interaction areas.
  • Added basic weapon system.
  • Added job progression panel (Press F5 while working to see your progress).
  • Added initial HUD system (still needs polishing).
  • Added Passive Mode system for Civilians and Paramedics.
  • Improved overall job systems and interactions.
Edited by TrickSplit
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Posted

Friday 27th March 2026

  • Added weapon purchase system (fully implemented).
  • Added ammo purchase system (fully implemented).
  • Added free vehicle spawn points across the map.
  • Improved overall weapon system and interactions.
  • Fixed various issues related to weapons and purchases.
Posted

Saturday 28th March 2026

  • Added Bus Driver job system.
  • Added Mechanic job system.
  • Added more free vehicle spawn points across the map.
  • Added work vehicle spawn points for the Bus Driver job.
  • Improved overall job systems and vehicle interactions.
  • Fixed various bugs and sync issues.
Posted

WorldX β€” Development Roadmap
We want to keep the community updated on the current progress of the server and what’s coming next. Here’s a clear overview of what’s already done and what’s still in development.
LINK:Β RoadMap

Posted

Saturday 30th March 2026

  • Added Paramedic job system.
  • Fixed an issue where Unemployed players could spawn with weapons in hand but were unable to use them.
  • Fixed an issue where Police officers could not shoot Criminals with wanted points.
  • Fixed an issue where the Bus Driver route blip remained active after leaving the job.
  • Fixed an issue where the HUD did not update the player’s current job in real time.
  • Fixed an issue where spawning a new work vehicle did not remove the previous one.
  • Fixed an issue where Bus Driver routes could be completed using any vehicle instead of buses only.
Posted

Tuesday 31st March 2026

  • Added Criminal Job system.
  • Fixed an issue where Civilians and Paramedics could still collide with vehicles while in Passive Mode.
  • Fixed Passive Mode behavior for Civilians and Paramedics to work correctly.
Posted

Wednesday 1st April 2026 – Thursday 2nd April 2026

  • Added Police Officer job system.
  • Added Teleport Points system.
  • Completed HUD system improvements and implemented weapon compatibility support.
Posted

Friday 3rd April 2026 – Saturday 4th April 2026

  • Added Vehicle Dealerships System (Cars / Bikes / Trucks).
  • Added Vehicle System.
  • Reworked all jobs and system interfaces. (@Venus_AT )

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