Jengas Posted December 6, 2018 Posted December 6, 2018 (edited) Hello! I am developing a server and I have a problem. I have made a marker (pickup) mp.markers.new(29, new mp.Vector3(248.28216552734375, 222.77394104003906, 106), 1, { direction: new mp.Vector3(247.1170196533203, 222.15045166015625, 106.28682708740234), rotation: new mp.Vector3(0, 0, 0), color: [46, 204, 113, 255], visible: true, dimension: 0 }); But then I wanted to trigger it when player stands on it. But I could not find this event to make a function. Is there a way to make a function when player stands on marker? Edited December 6, 2018 by Jengas
Robson Posted December 7, 2018 Posted December 7, 2018 (edited) do it with a colshape Edited December 7, 2018 by Robson
tonihenkel Posted April 20, 2019 Posted April 20, 2019 First you create a Colshape: Zitat var circlesize = 1.5; // <-- For the Cicle size of Colshape or set direct in mp.Colshape const shape = mp.colshapes.newSphere(248.28216552734375, 222.77394104003906, 106, circlesize); After this set a Event: Zitat mp.events.add({ "playerEnterColshape" : (player, shape) => { if ( player.vehicle){ return; } console.log("Now I do anything"); }, }) Here with "player.vehicle" (Request player is in a car)
Flow Posted April 28, 2019 Posted April 28, 2019 "request player is in a car" is simply wrong. If player would be in a car, nothing would be triggered. Also you can write if ( player.vehicle) return; instead of if ( player.vehicle){ return; }
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