wbty Posted December 9, 2018 Posted December 9, 2018 Hello, can someone show me proper example how to update drawText from serverside? For example: //server player.call(`update`, text) //client mp.game.graphics.drawText("text", [0.88, 0.16], {font: 4,color: [255,255,255,255],scale: [0.5,0.5],outline: false}); mp.events.add('update', (text) => { //some code for update });
Voidbrew Posted December 9, 2018 Posted December 9, 2018 (edited) Hello! Server: setInterval(updateRender, 5000); function updateRender() { player.call('update',text) } Client: mp.events.add('update', (text) => { mp.game.graphics.drawText("text", [0.88, 0.16], {font: 4,color: [255,255,255,255],scale: [0.5,0.5],outline: false}); }); Edited December 9, 2018 by Voidbrew 1
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