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Posted

Hello, can someone show me proper example how to update drawText from serverside?

For example:

//server
player.call(`update`, text)

//client
mp.game.graphics.drawText("text", [0.88, 0.16], {font: 4,color: [255,255,255,255],scale: [0.5,0.5],outline: false});

mp.events.add('update', (text) =>
{
     //some code for update
});

 

Posted (edited)

Hello!

Server:

setInterval(updateRender, 5000);

function updateRender()
{
  player.call('update',text)
}
Client:
mp.events.add('update', (text) =>
{
     mp.game.graphics.drawText("text", [0.88, 0.16], {font: 4,color: [255,255,255,255],scale: [0.5,0.5],outline: false});
});
 
Edited by Voidbrew
  • Like 1

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