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Server side c# events not getting called


don
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Hello,

I have a simple function linked to the PlayerConnected event which is never getting called. I also have a PlayerDisconnected event however that gets called when player connects.

Code below:

 

[ServerEvent(Event.PlayerConnected)]
public void PlayerConnect(Client player)
{
    NAPI.Util.ConsoleOutput("Player connect");
}

[ServerEvent(Event.PlayerDisconnected)]
public void PlayerDisconnect(Client player)
{
    NAPI.Util.ConsoleOutput("Player disconnect");
}

 

EDIT:

Found the issue, had to copy bootstrapper from the bridge runtime folder to my nuget package location.

Also needed to set my compilation target arch to x64.

Ref.:

Mods feel free to lock or delete the thread.

Edited by don
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