Marky Posted January 1, 2019 Posted January 1, 2019 (edited) Hi there I am having a bit of an issue with my chat system, I am trying to get the original message to cancel out but for some reason it is sending two messages I have managed to fix it so it doesn't show two messages, but now the only issue I am having is it isn't calling the Spawn/Connect sections after gamemode restarting. Also, this isn't being called upon me connecting to the server: [ServerEvent(Event.PlayerSpawn)] public void OnPlayerSpawn(Client player) { NAPI.Chat.SendChatMessageToPlayer(player, "Welcome to the server, " + player.Name.Replace("_", " ") + "."); } Thanks in advance Edited January 1, 2019 by Marky
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