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Mod text labels not working SOMETIMES

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Are you using the exact same modtype and modvalue each time? or are you putting in random ones? iirc this function won't load every single one.

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I'm using modType & modIndex < maxNumMods basically.


Yes, it loads every single one (Except performance mods like brakes, engine etc. Those obviously don't have names as they are just level 1-x upgrades). It just doesn't sometimes, I'm convinced. I tested so many vehicles when I got it working and they ALL showed up.



Edited by Kar

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