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MySQL not load

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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileLoadException: Could not load file or assembly 'MySql.Data, Version=, Culture=neutral, PublicKeyToken=c5687fc88969c44d'. Could not find or load a specific file. (Exception from HRESULT: 0x80131621) ---> System.IO.FileLoadException: Could not load file or assembly 'MySql.Data, Version=, Culture=neutral, PublicKeyToken=c5687fc88969c44d'.
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
   at Assembly System.Reflection.Assembly.LoadFrom(string assemblyFile)
   at Assembly System.Reflection.Assembly.LoadFromResolveHandler(object sender, ResolveEventArgs args)
   at RuntimeAssembly AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, string assemblyFullName)
   --- End of inner exception stack trace ---
   at void ExampleResource.Main.OnPlayerLoginAttempt(Client player, string username, string password)
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
   at void GTANetworkInternals.RemoteEventParser.Parse(Client sender, ulong eventNameHash, object[] args) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 62
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67



using System;
using GTANetworkAPI;
using MySql.Data.MySqlClient;

namespace ExampleResource
    public class Main : Script
        private static string db_string;
        private static string db_host = "";
        private static string db_user = "root";
        private static string db_pass = "toor";
        private static string db_name = "beroleplay";

        public void OnResourceStart()
            NAPI.Util.ConsoleOutput("RolePlay resource loaded!");
            db_string = "SERVER=" + db_host + "; DATABASE=" + db_name + "; UID=" + db_user + "; PASSWORD=" + db_pass + "; SSLMODE=required;";

        public void OnPlayerLoginAttempt(Client player, string username, string password)
            NAPI.Util.ConsoleOutput($"[Login Attempt] Username : {username} | Password : {password}");
            if (LoginAccount(username, password))
                player.TriggerEvent("LoginResult", 1);
                player.TriggerEvent("LoginResult", 0);

        public static bool LoginAccount(string username, string password)
            bool login = false;

            using (MySqlConnection connection = new MySqlConnection(db_string))
                MySqlCommand command = connection.CreateCommand();
                command.CommandText = "SELECT status FROM users WHERE pseudo = @username AND password = SHA2(@password, '256') LIMIT 1";
                command.Parameters.AddWithValue("@username", username);
                command.Parameters.AddWithValue("@password", password);

                using (MySqlDataReader reader = command.ExecuteReader())
                    login = reader.HasRows;

            return login;


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