Soul Posted April 11, 2019 Share Posted April 11, 2019 (edited) As the title states. I've read the GTAN wiki and theres an attribute for the .ChatMessage event ([DisableDefaultChat]) but it also says its not implemented yet, waiting to be released on 0.4. So, as of right now. Is there a way to prevent the default chat messages from behaving the way they do? (The message will be sent to everyone wether you want to or not). Cheers Edited April 11, 2019 by Soul typos Link to comment Share on other sites More sharing options...
MiMIMi Posted April 11, 2019 Share Posted April 11, 2019 Use this Quote NAPI.Server.SetGlobalServerChat(bool value) Link to comment Share on other sites More sharing options...
Soul Posted April 11, 2019 Author Share Posted April 11, 2019 Thank you, this is what I was looking for. ❤️ Link to comment Share on other sites More sharing options...
hubba Posted April 11, 2019 Share Posted April 11, 2019 3 hours ago, Soul said: Thank you, this is what I was looking for. ❤️ no proplem 😀 2 1 Link to comment Share on other sites More sharing options...
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