Pilatus Posted May 12, 2019 Share Posted May 12, 2019 My sugesttion is to add a third argument, boolean, to entity.setVariable function, basicly if this boolean is set to true then the dataHandler event for this variable would only be triggered in the client-side if the entity is within stream-distance of the player. Maybe dataHandle event already work like this and I don't know. Link to comment Share on other sites More sharing options...
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