Trigger dataHandler considering distance to entity

Recommended Posts

My sugesttion is to add a third argument, boolean, to entity.setVariable function, basicly if this boolean is set to true then the dataHandler event for this variable would only be triggered in the client-side if the entity is within stream-distance of the player. Maybe dataHandle event already work like this and I don't know.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.