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Help fix bug

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Hello, fix bug

oqTJwTO.jpg"playerDeath", (player, reason, killer) => {, "Bed", "WastedSounds", true);, 0, true);;
	    if (textTimer) clearTimeout(textTimer);
    textTimer = setTimeout(function ()
    {"~r~Sugautas", (killer ? `${killer.handle == player.handle ? `You committed suicide.` : getDeathMessage(, reason)}` : "Mirei."));
    }, scriptConstants.textDelay);

Edited by Scripting_Game

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