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how to get NPC's position?


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        let npc = mp.peds.new(
            new mp.Vector3(localPlayer.position.x, localPlayer.position.y, localPlayer.position.z),
            0.0, 0

        let dist = mp.game.gameplay.getDistanceBetweenCoords(
            localPlayer.position.x, localPlayer.position.y, localPlayer.position.z, 
            npc.position.x, npc.position.y, npc.position.z, true



npc.position is undefined

Edited by HEROofMAIDAN
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