Laelon Posted August 19, 2019 Posted August 19, 2019 Hi there! I'm trying to get the SharedData for a Vehicle working. But it looks like the Data is not getting set. Maybe you can help! Server Code: [Command("veh")] public void CreateVehicle(Client player, string hash, int color1, int color2, string plate) { VehicleHash vehicleHash = NAPI.Util.VehicleNameToModel(hash); Vehicle vehicle = NAPI.Vehicle.CreateVehicle(vehicleHash, player.Position, 0, color1, color2); Random rnd = new Random(); int guid = rnd.Next(100000000, 999999999); vehicle.SetSharedData("VehicleGUID", guid); //DEBUG NAPI.Util.ConsoleOutput("GUID: " + vehicle.GetSharedData("VehicleGUID")); } Output:
Xabi Posted August 19, 2019 Posted August 19, 2019 Setting shared data takes some time, maybe that could be the reason.
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