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Fix the double cursor and the pause menu


Oniel

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mp.events.add(
{
	'render' : () => {
		if(playerLoggedIn === true) {
			if(mp.game.ui.isPauseMenuActive()) {
				if(mp.gui.cursor.visible === true) {
					mp.gui.cursor.visible = false;
				}
			} else {


I did something like that

 

Also, on authentication, I do this

 

if(mp.game.ui.isPauseMenuActive()) {
		mp.game.ui.setFrontendActive(false);
	}

 

Edited by Kar
  • Like 2
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