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if object id is close


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returns true if object of type AtmObjectHash is found. Of course replace it with real object hash of atm. if true, fire your atm functions

var foundATM = mp.game.object.getClosestObjectOfType(player.position.x, player.position.y, player.position.z, parseFloat(radius), AtmObjectHash, false, true, true);

 

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Not working for me.

 

    var foundATM = mp.game.object.getClosestObjectOfType(player.position.xplayer.position.yplayer.position.z15.02930269768false);
 
    if(foundATM == true)
    {
        mp.game.graphics.notify(`~o~ Van a közeledben ATM.`);
    }
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vor 4 Stunden schrieb Freamee:

:(  How can i make it work with it

as i wrote above. Be sure to have all parameters. not sure if it will return the handle but however the variable will be set ans is true so its fine to use if(foundATM) ....

Edited by Flow
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