Freamee Posted October 22, 2019 Share Posted October 22, 2019 Hi I would like to make an ATM system, but not with fix positions. If player is in close of ATM "object" let the command finish. Link to comment Share on other sites More sharing options...
Flow Posted October 23, 2019 Share Posted October 23, 2019 returns true if object of type AtmObjectHash is found. Of course replace it with real object hash of atm. if true, fire your atm functions var foundATM = mp.game.object.getClosestObjectOfType(player.position.x, player.position.y, player.position.z, parseFloat(radius), AtmObjectHash, false, true, true); Link to comment Share on other sites More sharing options...
Freamee Posted October 30, 2019 Author Share Posted October 30, 2019 Not working for me. var foundATM = mp.game.object.getClosestObjectOfType(player.position.x, player.position.y, player.position.z, 15.0, 2930269768, false); if(foundATM == true) { mp.game.graphics.notify(`~o~ Van a közeledben ATM.`); } Link to comment Share on other sites More sharing options...
LeonMrBonnie Posted October 30, 2019 Share Posted October 30, 2019 https://wiki.rage.mp/index.php?title=Object::getClosestObjectOfType The object does not return a boolean. It returns the object handle. Link to comment Share on other sites More sharing options...
Freamee Posted October 30, 2019 Author Share Posted October 30, 2019 How can i make it work with it Link to comment Share on other sites More sharing options...
Flow Posted October 30, 2019 Share Posted October 30, 2019 (edited) vor 4 Stunden schrieb Freamee: How can i make it work with it as i wrote above. Be sure to have all parameters. not sure if it will return the handle but however the variable will be set ans is true so its fine to use if(foundATM) .... Edited October 30, 2019 by Flow Link to comment Share on other sites More sharing options...
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