Bnece

Add commands to main class

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Hy all!

 

I created an AdminCommands class and it have a few commands for admins, on the Main class i defined the class but it not load the commans.

I find solution https://wiki.gtanet.work/index.php?title=C.Register this but it not implemend yet.

 

Forexample in AdminCommands class

        [Command("getpos")]
        public void GetPosition(Client player)
        {
            Vector3 PlayerPos = NAPI.Entity.GetEntityPosition(player);
            NAPI.Chat.SendChatMessageToPlayer(player, "X: " + PlayerPos.X + " Y: " + PlayerPos.Y + " Z: " + PlayerPos.Z);
        }

 and the Main class

 

    public class Main : Script
    {

        private static List<Vehicles> vehicle = new List<Vehicles>();
        private static List<Players> players = new List<Players>();
        private static AdminCommands admcmd = new AdminCommands(players, vehicle);
        

        [ServerEvent(Event.ResourceStart)]
        public void OnResourceStart()
        {
            NAPI.Util.ConsoleOutput("Loaded");

            
        }

 

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Just extend from Script class and you won't need to instantiate your command class.

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