Freamee Posted December 9, 2019 Share Posted December 9, 2019 Hello. I am using cameras for tutorials ingame. I have this resource. I am saving the positions, and adding the XYZ and the pointtocoord XYZ to the camera, but the camera is not showing the same. I thought its all about the fov, or not? Link to comment Share on other sites More sharing options...
Evgeniy_Moguchiy Posted December 13, 2019 Share Posted December 13, 2019 Can you show your code? Link to comment Share on other sites More sharing options...
Freamee Posted December 14, 2019 Author Share Posted December 14, 2019 I already modified the rotation vectors to get similar position what i want. On 12/13/2019 at 8:45 AM, Evgeniy_Moguchiy said: Can you show your code? camera = mp.cameras.new("camera", new mp.Vector3(-957.93798828125, -2493.306884765625, 44.44485092163086), new mp.Vector3(-10, 0, 15), 55); camera.pointAtCoord(new mp.Vector3(-956.0208740234375, -2490.068603515625, 42.049659729003906)); camera.setActive(true); mp.game.cam.renderScriptCams(true, false, 0, true, false); Link to comment Share on other sites More sharing options...
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