Remmi_Jefferson Posted December 17, 2019 Posted December 17, 2019 Hi, do not tell me how to transfer the value of a variable from the client to the server?
mbsnero Posted December 17, 2019 Posted December 17, 2019 // Client Side mp.events.callRemote("sendDataToServer", data); // Server Side mp.events.add("sendDataToServer", function (player, data) { // Something do with data & player variables }); 1
$kylar Posted January 8, 2020 Posted January 8, 2020 (edited) @Remmi_Jefferson I'll be talking in the context of C# methods. From Client > Server you need to use RAGE.Events.CallRemote(eventName, parameters). In the server-side have a [RemoteEvent] which calls a delegated callback and do the functions there with the parameters. Edited January 8, 2020 by $kylar 1
Remmi_Jefferson Posted March 12, 2020 Author Posted March 12, 2020 В 17.12.2019 в 20:11, mbsnero сказал: // Client Side mp.events.callRemote("sendDataToServer", data); // Server Side mp.events.add("sendDataToServer", function (player, data) { // Something do with data & player variables }); //client mp.events.callRemote("PlayerData", player); mp.gui.chat.push(player.age); //server mp.events.add({ 'PlayerData' : player => { player.age = "test" }); So?
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