Freamee Posted January 9, 2020 Share Posted January 9, 2020 The title contains the question. I want to create a trafipax via clientside, because i dont want to make the server tick every ms to get player speeds. My code: // TRAFIPAX global.player = mp.players.local; if(player.getVariable("Trafipax") == true) { let mypos = player.position; mp.players.forEachInStreamRange((p) => { let dist = mp.game.gameplay.getDistanceBetweenCoords(mypos.x, mypos.y, mypos.z, p.position.x, p.position.y, p.position.z, true); if(dist < 25) { let vehicle = p.vehicle; let speed = vehicle.getSpeed(); speed = Math.ceil(speed * (speed / 20) * 2); if(speed > player.getVariable("TrafipaxSeb")) { mp.events.callRemote("trafiCatch", p.remoteId); } } }); } Link to comment Share on other sites More sharing options...
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