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WiredPlayers-RP Mysql Error


ZurionTV

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Hey leute,

vielleicht könnt ihr mir ja helfen,
Ich hatte mir überlegt WiredPlayers-RP umzubasteln und als ich alles eingetippt habe wie verlangt kam dieser Error:

 

-> Error starting 'WiredPlayers'
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> MySql.Data.MySqlClient.MySqlException: Authentication to host '' for user '' using method 'mysql_native_password' failed with message: Access denied for user ''@'192.168.178.24' (using password: NO) ---> MySql.Data.MySqlClient.MySqlException: Access denied for user ''@'192.168.178.24' (using password: NO)
   at MySqlPacket MySql.Data.MySqlClient.MySqlStream.ReadPacket()
   at MySqlPacket MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.ReadPacket()
   --- End of inner exception stack trace ---
   at void MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.AuthenticationFailed(Exception ex)
   at MySqlPacket MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.ReadPacket()
   at void MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.Authenticate(bool reset)
   at void MySql.Data.MySqlClient.NativeDriver.Open()
   at void MySql.Data.MySqlClient.Driver.Open()
   at Driver MySql.Data.MySqlClient.Driver.Create(MySqlConnectionStringBuilder settings)
   at Driver MySql.Data.MySqlClient.MySqlPool.CreateNewPooledConnection()
   at Driver MySql.Data.MySqlClient.MySqlPool.GetPooledConnection()
   at Driver MySql.Data.MySqlClient.MySqlPool.TryToGetDriver()
   at Driver MySql.Data.MySqlClient.MySqlPool.GetConnection()
   at void MySql.Data.MySqlClient.MySqlConnection.Open()
   at List<BusinessModel> WiredPlayers.database.Database.LoadAllBusiness() in C:\Users\Zuri\Desktop\WiredPlayers-RP-master\bridge\resources\WiredPlayers\database\Database.cs:line 1218
   at void WiredPlayers.business.Business.LoadDatabaseBusiness() in C:\Users\Zuri\Desktop\WiredPlayers-RP-master\bridge\resources\WiredPlayers\business\Business.cs:line 19
   at void WiredPlayers.database.Database.OnResourceStart() in C:\Users\Zuri\Desktop\WiredPlayers-RP-master\bridge\resources\WiredPlayers\database\Database.cs:line 40
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at GTANetworkInternals.ScriptingEngine.InvokeVoidMethod(String method, Object[] args)
   at System.Collections.Generic.List`1.ForEach(Action`1 action)
   at GTANetworkInternals.EventHandler.ParseEx(Event _event, ScriptingEngine engine, Object[] arguments)
   at System.Collections.Generic.List`1.ForEach(Action`1 action)
   at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent)

Alle Daten sind richtig eingegeben bzw. kontrolliert ob eine Verbindung bestehen kann.

 

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   at List<BusinessModel> WiredPlayers.database.Database.LoadAllBusiness() in C:\Users\Zuri\Desktop\WiredPlayers-RP-master\bridge\resources\WiredPlayers\database\Database.cs:line 1218
     
   at void WiredPlayers.business.Business.LoadDatabaseBusiness() in C:\Users\Zuri\Desktop\WiredPlayers-RP-master\bridge\resources\WiredPlayers\business\Business.cs:line 19
     
   at void WiredPlayers.database.Database.OnResourceStart() in C:\Users\Zuri\Desktop\WiredPlayers-RP-master\bridge\resources\WiredPlayers\database\Database.cs:line 40

Die entsprechenden Zeilen kontrolliert?

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Das ist aus Database.cs Line 1218
 

       public static List<BusinessModel> LoadAllBusiness()
        {
            List<BusinessModel> businessList = new List<BusinessModel>();

            using (MySqlConnection connection = new MySqlConnection(connectionString))
            {
                connection.Open();
                MySqlCommand command = connection.CreateCommand();
                command.CommandText = "SELECT * FROM business";

                using (MySqlDataReader reader = command.ExecuteReader())
                {
                    while (reader.Read())
                    {
                        BusinessModel business = new BusinessModel();
                        float posX = reader.GetFloat("posX");
                        float posY = reader.GetFloat("posY");
                        float posZ = reader.GetFloat("posZ");

                        business.id = reader.GetInt32("id");
                        business.type = reader.GetInt32("type");
                        business.ipl = reader.GetString("ipl");
                        business.name = reader.GetString("name");
                        business.position = new Vector3(posX, posY, posZ);
                        business.dimension = reader.GetUInt32("dimension");
                        business.owner = reader.GetString("owner");
                        business.multiplier = reader.GetFloat("multiplier");
                        business.locked = reader.GetBoolean("locked");

                        businessList.Add(business);
                    }
                }
            }

            return businessList;
        }

Das ist aus Business.cs Line 19
 

  public static List<BusinessModel> businessList;

        public void LoadDatabaseBusiness()
        {
            businessList = Database.LoadAllBusiness();
            foreach (BusinessModel businessModel in businessList)
            {
                // We create the entrance TextLabel for each business
                businessModel.businessLabel = NAPI.TextLabel.CreateTextLabel(businessModel.name, businessModel.position, 30.0f, 0.75f, 4, new Color(255, 255, 255), false, businessModel.dimension);

                // We mark the blip in the map
                foreach (BusinessBlipModel blipModel in Constants.BUSINESS_BLIP_LIST)
                {
                    if (blipModel.id == businessModel.id)
                    {
                        Blip businessBlip = NAPI.Blip.CreateBlip(businessModel.position);
                        businessBlip.Name = businessModel.name;
                        businessBlip.Sprite = (uint)blipModel.blip;
                        businessBlip.ShortRange = true;
                        break;
                    }
                }
            }
        }

und das aus Database.cs Line 40
 

           businessClass.LoadDatabaseBusiness();

 

Verstehe trotzdem nicht was daran nen Fehler sein soll.

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