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Interact with Textlabel


fabiopimo

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mp.keys.bind(0x45, false, function() {
    mp.events.callRemote("youreventname", player);
});

^ this on clientside

 

And if you use C on Serverside this:

        [RemoteEvent("youreventname")]
        public void youreventhandler(Client client)
        {
            if (client.Position.DistanceTo2D(new Vector3(x, y, z)) <= 3)
            {
                client.SendNotification("this is a test!");
            }
        }

 

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