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Proglem with Rageserver starting


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-> Error starting 'WiredPlayers'
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: Format of the initialization string does not conform to specification starting at index 54.
   at int System.Data.Common.DbConnectionOptions.GetKeyValuePair(string connectionString, int currentPosition, StringBuilder buffer, bool useOdbcRules, out string keyname, out string keyvalue)
   at NameValuePair System.Data.Common.DbConnectionOptions.ParseInternal(Hashtable parsetable, string connectionString, bool buildChain, Hashtable synonyms, bool firstKey)
   at new System.Data.Common.DbConnectionOptions(string connectionString, Hashtable synonyms, bool useOdbcRules)
   at void System.Data.Common.DbConnectionStringBuilder.set_ConnectionString(string value)
   at new MySql.Data.MySqlClient.MySqlBaseConnectionStringBuilder(string connStr)
   at void MySql.Data.MySqlClient.MySqlConnection.set_ConnectionString(string value)
   at new MySql.Data.MySqlClient.MySqlConnection(string connectionString)
   at List<BusinessModel> WiredPlayers.database.Database.LoadAllBusiness() in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\database\Database.cs:line 1216
   at void WiredPlayers.business.Business.LoadDatabaseBusiness() in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\business\Business.cs:line 19
   at void WiredPlayers.database.Database.OnResourceStart() in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\database\Database.cs:line 40
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at GTANetworkInternals.ScriptingEngine.InvokeVoidMethod(String method, Object[] args)
   at System.Collections.Generic.List`1.ForEach(Action`1 action)
   at GTANetworkInternals.EventHandler.ParseEx(Event _event, ScriptingEngine engine, Object[] arguments)
   at System.Collections.Generic.List`1.ForEach(Action`1 action)
   at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent)

Started! Waiting for connections..
[P] Plugin bridge.dll loaded!
Started HTTP server at 22006 port.
[M] Announcing into master server...
sendto failed with code -1 for char 5 and length 1464.
sendto failed with code -1 for char 5 and length 1464.
sendto failed with code -1 for char 5 and length 1464.
sendto failed with code -1 for char 5 and length 1464.
[M] Connected to master list.

Hello all,
I have a bit of problem, but do not know why.
Somebody have an idea to resolve that?
When i started the server i have a minute than the server.exe is closing.

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