Remmi_Jefferson Posted March 4, 2020 Posted March 4, 2020 mp.keys.bind(0x32, true, function(player, vehicle) { vehicle.setEngineOn(true, true, true) }); Don't work
Idle Posted March 6, 2020 Posted March 6, 2020 (edited) mp.keys.bind(0x32, true, function() { const vehicle = mp.players.local.vehicle; if (vehicle) vehicle.setEngineOn(true, true, true); }); Correct variation Edited March 6, 2020 by Idle
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