kasra_abb Posted April 18, 2020 Share Posted April 18, 2020 (edited) Hi Iam install Wired Players Role Play script and start server file give errors ==================[4/17/2020 9:10:21 PM]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'Bootstrapper' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[4/17/2020 9:10:21 PM]================== System.IO.FileNotFoundException: Could not load the specified file. File name: 'System.Runtime' at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) ========================================================= ==================[4/17/2020 9:10:21 PM]================== System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at RuntimeType[] System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at Type[] System.Reflection.Assembly.GetTypes() ========================================================= And My Server Logs -> Starting WiredPlayers resource.. WiredPlayers: setting as Gamemode resource WiredPlayers: loading scripts.. found 1 script(s) -> Error starting WiredPlayers due to missing assemblies. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'WiredPlayers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch. Started! Waiting for connections.. Edited April 18, 2020 by kasra_abb Link to comment Share on other sites More sharing options...
Xabi Posted April 18, 2020 Share Posted April 18, 2020 https://wiki.gtanet.work/index.php?title=Setting_up_the_Bridge_on_Linux/Windows 1 Link to comment Share on other sites More sharing options...
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