alienwave Posted April 29, 2020 Posted April 29, 2020 I have a created client-side event, how can i call it on the server? client: mp.events.add("event", function() { // code }) server: function playerEnterColshapeHandler(player, shape) { if (shape == colshape) { // need call client event. } }
alienwave Posted April 29, 2020 Author Posted April 29, 2020 (edited) CLOSED: USE player.call !!!https://wiki.rage.mp/index.php?title=Player::call Edited April 29, 2020 by alienwave
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