M4ybe Posted June 7, 2020 Posted June 7, 2020 Hi everyone, I use mp.vehicles.new to create a client-side machine and the machine is created, but I get an error in the server side, I understand the meaning of the error, but I don’t do it, it appears on my own, Also, if you get into such a machine, the error starts repeating cyclically, I checked the entervehicle event, but it’s not it, maybe it’s rage synchronization. How to fix it? Invalid cast from 'System.Int32' to 'GTANetworkAPI.Vehicle'. System.InvalidCastException: Invalid cast from 'System.Int32' to 'GTANetworkAPI.Vehicle'. at object Convert.DefaultToType(IConvertible value, Type targetType, IFormatProvider provider) at object int.System.IConvertible.ToType(Type type, IFormatProvider provider) at void GTANetworkInternals.RemoteEventParser.Parse(Player sender, ulong eventNameHash, params object[] args)
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