StefanScoarta Posted June 9, 2020 Posted June 9, 2020 (edited) Is there any possibility to create a checkpoint only for a player? (If you use the server-side function the checkpoint is going to be visible to everyone) I'm working with the C# API, and I've created a checkpoint through a client script and it gets shown for that player, but it doesn't call the OnPlayerEnterCheckpoint event(both Client and Server-Side one) Do you have any solutions for this? Edited June 9, 2020 by StefanScoarta More detailed description of the problem
Xabi Posted June 10, 2020 Posted June 10, 2020 How did you create it clientside? It should be calling the PlayerEnterCheckpoint event.
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