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Checkpoint not triggering the OnPlayerEnterCheckpoint event

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Is there any possibility to create a checkpoint only for a player? (If you use the server-side function the checkpoint is going to be visible to everyone)

I'm working with the C# API, and I've created a checkpoint through a client script and it gets shown for that player, but it doesn't call the OnPlayerEnterCheckpoint event(both Client and Server-Side one)

Do you have any solutions for this?


Edited by StefanScoarta
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