Jump to content

how to show a blip on the map only when the player gets close?


Recommended Posts

Posted
5 hours ago, Heathen said:

You should tinker with the draw distance.

I already mentioned about drawdistance and it doesn't work

server.propBlip[prop].drawDistance = 40

other parameters work, this does not

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...