Temka193 Posted June 11, 2020 Posted June 11, 2020 (edited) Hello everybody, I updated my project (Serverside C #) to version "1.1.0.0" today. Now I have the following problem that since then update to the new version not a single NetHandle (TextLabel, ColShape, Marker) can be created because an exception occurs internally in Bootstrap.dll. For example, with this line of code I always get the exception shown below: NAPI.Vehicle.CreateVehicle(); Exception: Unhandled exception. System.ArgumentException: Object of type 'GTANetworkAPI.Vehicle' cannot be converted to type 'GTANetworkAPI.NetHandle'. at System.RuntimeType.TryChangeType(Object value, Binder binder, CultureInfo culture, Boolean needsSpecialCast) at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr) at System.Reflection.MethodBase.CheckArguments(Object[] parameters, Binder binder, BindingFlags invokeAttr, CultureInfo culture, Signature sig) at System.Reflection.RuntimeMethodInfo.InvokeArgumentsCheck(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at GTANetworkInternals.EventHandler.Parse(Event _event, Object[] arguments) at Bootstrapper.EventInternalClass.OnEntityCreated(Byte type, UInt16 id) at GTANetworkMethods.Vehicle.CreateVehicle(UInt32 model, Vector3 pos, Single rot, Int32 color1, Int32 color2, String numberPlate, Byte alpha, Boolean locked, Boolean engine, UInt32 dimensio n) at GTANetworkMethods.Vehicle.CreateVehicle(VehicleHash model, Vector3 pos, Vector3 rot, Int32 color1, Int32 color2, String numberPlate, Byte alpha, Boolean locked, Boolean engine, UInt32 di mension) Release thread: Edited June 11, 2020 by Temka193
Temka193 Posted June 14, 2020 Author Posted June 14, 2020 i solved this problem. Sorry I'm stupid Argument "NetHandle" need replace to "Entity" Example: [ServerEvent(Event.EntityCreated)] public void Event_entityCreated(NetHandle entity) replace to: [ServerEvent(Event.EntityCreated)] public void Event_entityCreated(Entity entity)
zdobich Posted June 15, 2020 Posted June 15, 2020 Try to write your own mod, and not use someone else's work. 1
Temka193 Posted June 15, 2020 Author Posted June 15, 2020 2 hours ago, zdobich said: Try to write your own mod, and not use someone else's work. I plan to write my mod. While trying to research someone else's mod.
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