Temka193 Posted June 11, 2020 Share Posted June 11, 2020 (edited) Hello everybody, I updated my project (Serverside C #) to version "1.1.0.0" today. Now I have the following problem that since then update to the new version not a single NetHandle (TextLabel, ColShape, Marker) can be created because an exception occurs internally in Bootstrap.dll. For example, with this line of code I always get the exception shown below: NAPI.Vehicle.CreateVehicle(); Exception: Unhandled exception. System.ArgumentException: Object of type 'GTANetworkAPI.Vehicle' cannot be converted to type 'GTANetworkAPI.NetHandle'. at System.RuntimeType.TryChangeType(Object value, Binder binder, CultureInfo culture, Boolean needsSpecialCast) at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr) at System.Reflection.MethodBase.CheckArguments(Object[] parameters, Binder binder, BindingFlags invokeAttr, CultureInfo culture, Signature sig) at System.Reflection.RuntimeMethodInfo.InvokeArgumentsCheck(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at GTANetworkInternals.EventHandler.Parse(Event _event, Object[] arguments) at Bootstrapper.EventInternalClass.OnEntityCreated(Byte type, UInt16 id) at GTANetworkMethods.Vehicle.CreateVehicle(UInt32 model, Vector3 pos, Single rot, Int32 color1, Int32 color2, String numberPlate, Byte alpha, Boolean locked, Boolean engine, UInt32 dimensio n) at GTANetworkMethods.Vehicle.CreateVehicle(VehicleHash model, Vector3 pos, Vector3 rot, Int32 color1, Int32 color2, String numberPlate, Byte alpha, Boolean locked, Boolean engine, UInt32 di mension) Release thread: Edited June 11, 2020 by Temka193 Link to comment Share on other sites More sharing options...
Temka193 Posted June 14, 2020 Author Share Posted June 14, 2020 i solved this problem. Sorry I'm stupid Argument "NetHandle" need replace to "Entity" Example: [ServerEvent(Event.EntityCreated)] public void Event_entityCreated(NetHandle entity) replace to: [ServerEvent(Event.EntityCreated)] public void Event_entityCreated(Entity entity) Link to comment Share on other sites More sharing options...
zdobich Posted June 15, 2020 Share Posted June 15, 2020 Try to write your own mod, and not use someone else's work. 1 Link to comment Share on other sites More sharing options...
Temka193 Posted June 15, 2020 Author Share Posted June 15, 2020 2 hours ago, zdobich said: Try to write your own mod, and not use someone else's work. I plan to write my mod. While trying to research someone else's mod. Link to comment Share on other sites More sharing options...
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