N0SKILL Posted June 21, 2020 Posted June 21, 2020 Hi, I'm playing with serverside peds I created one succesfully, but how do I set the attributes for the enitites? For not I got: let ped = mp.peds.new( mp.joaat('u_m_y_zombie_01'), new mp.Vector3(pPos[0], pPos[1], pPos[2]), {dynamic: true, lockController: false} ); But when I try to use client side functions like "setAiMeleeWeaponDamageModifier(modifier);", it just gives me errors. I'm pretty new, but I'd love to get some help, thanks :D
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