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DLC Blip and Marker


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Has anyone done a texture change on an existing blip or marker? Or maybe add a whole new one?

I tried to do it, but nothing came of it, what am I doing wrong? Rage 1.1

This is what my dlc structure looks like


Here is a complete copy of the original file, but on the marker in the form of a label (near my cursor) I changed it by adding a red spot (for the test)


Of course I still have two files setup2.xml and content.xml


<?xml version="1.0" encoding="UTF-8"?>
    <disabledFiles />
    <includedXmlFiles />
    <includedDataFiles />
            <overlay value="true" />
            <disabled value="true" />
            <persistent value="true" />
            <filesToDisable />
            <txdToLoad />
            <txdToUnload />
            <residentResources />
            <unregisterResources />
    <patchFiles />


<?xml version="1.0" encoding="UTF-8"?>
    <timeStamp>03/03/2020 17:26:39</timeStamp>

Next, I upload the dls package to the folder - client_packages/game_resources/dlcpacks/blips

And it's doesnt work :(


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