DaNeo Posted July 12, 2020 Posted July 12, 2020 (edited) Hi there, I saw myself some cool Features which would be cool if they are in RageMP too. And some missing Functions on C# Client which are there on Javascript Client. Missing Functions: Vehicle::RPM which is totaly missing on a C# Client "Vehicle::Gear" is missing too on the C# Client. My Problem is that GTA V has no known Native to get the Vehicle RPM, mostley they need to get readed out of the game memory for both of them. As example i found this c++ reference here which includes the offesets. //Edit: got Implemented! Thank you! Features which would be cool. I just saw it on a "Five:M Script" which i got as reference is vehicle.GetAllDoors() to get an Int Array with all avaible Doorsindexes vehicle.GetAllWindows() to get an int Array with all avaible WindowIndex like [ 0, 1, 2, 3, 6, 7 ] as example of a normal 5 doors Car or [ 0, 1, 6, 7 ] could be a Panto. Both should return an empty Array or NULL if the vehicle has no windows or Doors. If I Get more ideas will expand this. Edited July 26, 2020 by DaNeo
DaNeo Posted July 26, 2020 Author Posted July 26, 2020 Some more Missing C# Client Functions: Vehicle::SetHandling mp.game.graphics.setLightsState Functions not Working or has Problems: RAGE.Game.Audio.SetAudioFlag() does his job but not with "LoadMPData" anymore mapObject.SetCollision( false, false ); or RAGE.Game.Entity.SetColision( mapObject.Handle, false, false ) Object changes no colision or physics. Only Tested directly after creation! When I find more i will expand this.
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