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[Game modding] Creating custom vehicle does nothing


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Posted (edited)

Hi guys,

I've tried to do the best of research but I can't figure out why I cannot spawn my vehicle (police mod, downloaded and had only yft and ytd files).

What I did:

1. Create new dlc.rpf according to Guide: https://wiki.rage.mp/index.php?title=Using_DLC_Packs_with_Custom_Textures

2. Insert the content.xml and setup2.xml (see below)

3. Add the ytd and yft files in the right maps

4. Extract the RPF to the client_packages\game_resources\dlcpacks\something map

 

Nothing happens when I create a vehicle with the name "dlc_cops123". No errors nor crashes.

I did manage to do this with an existing .rpf (all compiled already) so I guess it's something with my content.xml or setup2.xml. Any thought?

I spawn the vehicle using where model is the inserted command text:

var veh = mp.vehicles.new(model, new mp.Vector3(player.position.x + 2, player.position.y, player.position.z), {
                    numberPlate: "tt",
                    dimension: player.dimension,
                    color: [
                        [255, 0, 0],
                        [255, 0, 0]
                    ]
                });

Setup2.xml:

<?xml version="1.0" encoding="UTF-8"?>
<SSetupData>
    <deviceName>dlc_cops123</deviceName>
    <datFile>content.xml</datFile>
    <timeStamp>03/30/2018 17:26:39</timeStamp>
    <nameHash>dlc_cops123</nameHash>
    <contentChangeSetGroups>
        <Item>
            <NameHash>GROUP_STARTUP</NameHash>
            <ContentChangeSets>
                <Item>dlc_cops123</Item>
            </ContentChangeSets>
        </Item>
    </contentChangeSetGroups>
</SSetupData> 

Content.xml:

<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
    <disabledFiles />
    <includedXmlFiles />
    <includedDataFiles />
    <dataFiles>
        <Item>
            <filename>dlc_cops123:/%PLATFORM%/textures/police.rpf</filename>
            <fileType>RPF_FILE</fileType>
            <overlay value="true" />
            <disabled value="true" />
            <persistent value="true" />
        </Item>
    </dataFiles>
    <contentChangeSets>
        <Item>
            <changeSetName>dlc_cops123_AUTOGEN</changeSetName>
            <filesToDisable />
            <filesToEnable>
                <Item>dlc_cops123:/%PLATFORM%/textures/police.rpf</Item>
            </filesToEnable>
            <txdToLoad />
            <txdToUnload />
            <residentResources />
            <unregisterResources />
        </Item>
    </contentChangeSets>
    <patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>

 

Edited by Sikro
  • Like 1

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