ryzenje Posted September 9, 2020 Share Posted September 9, 2020 (edited) Anybody knows why my game just crashes without errors when im trying to delete entity using DELETE_ENTITY native? Other natives like SET_ENTITY_ALPHA works good Code EDIT: Fixed it by just using mp.game.object.deleteObject(obj); instead of native let obj = entity.__attachmentObjects[id]; delete entity.__attachmentObjects[id]; if(mp.game.invoke('0x7239B21A38F536BA',obj)) { mp.game.invoke('0xAE3CBE5BF394C9C9',obj); } Edited September 10, 2020 by ryzenje Link to comment Share on other sites More sharing options...
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