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Checkpoint Handles not working


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when working on a new script we noticed that the "playerEnterCheckpoint" event does not contain the handle of the checkpoint.

This code returns "checkpoint is type undefined":

mp.events.add("playerEnterCheckpoint", (player, checkpoint) => {
 mp.gui.chat.push("checkpoint is type " + typeof(checkpoint));

Furthermore, mp.checkpoints.new does not seem to return the handle, so there is no good way of tracking which checkpoint a player entered right now.

Since there is no bug report area we are posting in Support.

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