edikecske Posted January 29, 2021 Share Posted January 29, 2021 Hey, I'm struggling with a roleplay server chat. I want to make it like if a player is close he can see the text full white, but if he's further away the text turns gray for him. I use the original rageMP chat on my server and I'm trying to make something with /say command (I'm still looking for the solution that I don't have to use /say command to chat with other players). I searched a lot about this thing, but I couldn't find any resource for it. Please help me mp.events.addCommand("say", (player, message) => { let pos = player.position; mp.players.broadcastInRange(pos, 15, `${player.name} says: ${message}`); }); Link to comment Share on other sites More sharing options...
Kopra Posted January 30, 2021 Share Posted January 30, 2021 That is pretty simple script, I'll show you just part of command and you do the rest yourself. if (target.dist(player.position) < radius / 6) { target.outputChatBox(`!{${color_2}}${message}`); } else if (target.dist(player.position) < radius / 4) { target.outputChatBox(`!{${color_3}}${message}`); } Link to comment Share on other sites More sharing options...
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